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Sim settlements city leader
Sim settlements city leader







You can assign a city leader for each settlement, choosing from Fallout 4's NPCs companions, and put them in charge, as if making them mayor. Rise of the Commonwealththe expansion to Sim Settlements, takes the idea a step further by letting NPCs not just build their own stuff but actually plan the settlement completely without your input. All you'd have to do is zone an area for the type of building you wanted, and let your settlers handle the construction and furniture placement, which gave rise to cool randomized homes and shops that would improve and change while you were off doing other things. This page was last modified on 2 Januaryat Privacy policy About Sim Settlements Disclaimers.The draw of Sim Settlementsthe Fallout 4 mod we awarded Best Mod ofwas that it gave NPCs some agency in creating their own homes and shops on your settlements. Leaders and Commanders Leaders and Commanders. Navigation menu Personal tools English Log in. This video discuss the Dynamic Soundscape and Visitor systems. This video goes over the optional Maintenance System and how it can re-balance settlement gameplay and eliminate turret and generator spamming. This video goes over the new recruitment options and explains the effects of changing taxes. This video explains how the donation system works, including what you can donate to settlements and how each type of thing will impact it. This video talks about Interior plots and some of the quirks to be aware of with them.

sim settlements city leader sim settlements city leader

This video goes over the requirements of getting cities to upgrade and some of the options you have available in the process. This video goes over how the city building works. This is the first of a series of videos going into the details and thought process behind Sim Settlements: Rise of the Commonwealth.









Sim settlements city leader